An update regarding Unity
Hi. Been a while, I know.
I've been working on big stuff for Project LAMBDA, but I have some bad news.
As of now, development of Project LAMBDA is paused for the time being as I migrate to Unreal Engine.
Why? Because of Unity's terrible decision on pricing, that effects Unity Personal. Even though my projects don't get basically any downloads, I don't want to use the software of a company that makes these kinds of decisions for their products. Besides, Unreal Engine is better for fidelity and optimization, and in my personal opinion is a better engine in general. The only reason I used Unity was because it was simpler to use and I had some more experience using it.
As a result of this, development is going to be paused for a good amount of time. I've decided on trying to migrate Project LAMBDA to Unreal Engine some way or another, but as I don't know much about Unreal Engine, I'll have to first learn before I can even start rebuilding the project. This will take a while.
Just know, I am not discontinuing Project LAMBDA. I'm going to do my best to stick by it, no matter how long it takes to resume working on it.
Get Project LAMBDA
Project LAMBDA
Getting back into the swing of things
More posts
- 0.1.2 ReleaseJun 18, 2023
- Surprise small patch (0.1.1)May 28, 2023
- First build release and next patch plansMay 28, 2023
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